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Bryce Black
Game Developer
I've found that when creating games, it's best to picture the entire process as a marble sculptor would. Visualize the end product carefully, and execute with conviction.
Abstraction from reality is easier said than done; that's why you need someone who has their soul invested in their work.
When I'm part of a project that I truly believe in, I chip away at the design, carve the systems, and polish the code until I have the utmost confidence in its quality.
Feel free to contact me. I'd love to discuss your project.
Unity 5 yrs | C# 5 yrs | Unreal 3 yrs | C++ 2 yrs | UX/UI 5 yrs
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